[STRATEGIC] Problem Statement
The problem of:
- Building a warhammer army is an expensive and difficult operation.
- Playing tabletop and miniature games needs player to be in the same place, at the same time.
- Playing different armies and game systems is VERY expensive.
- Playtesting armies can be a long and tedious task.
- Developing new games system or modifying existing ones it's difficult.
- Miniature and tabletop games Players
- Computer games Players
- Miniature and tabletop games developers
- Trademarks owners
- Players cannot optimize spendings, and sometimes buys useless models, or create a non effective army, wasting
- money
- Players wich are far from gaming community cannot play their favourite games, or can play them only with few
- peoples
- Players often cannot buy more than a single army, and sometimes neither that.
- Testing and improve an army is a long, difficult and expensive task, and requires the player to play against
- many different armies
- New game systems requires a lot of playtesting, and doing this "manually" can be tedious
- Players can create "virtual" armies, and playtest them against other players, or against the computer
- Players can play their favourite games over the network, against distant people.
- Game systems designers can create and playtest new rulesets, without expenses.
0 Comments:
Posta un commento
<< Home